Clang Static Analyzer. The Clang Static Analyzer is a source code analysis tool that finds bugs in C, C, and Objective-C programs. Currently it can be run either from the command line or if you use macOS then within Xcode.When invoked from the command line, it is. On August 29, 2011, Xcode 4.1 was made available for Mac OS X Snow Leopard for members of the paid Mac or iOS developer programs. Xcode 4.1 was the last version to include GNU Compiler Collection (GCC) instead of only LLVM GCC or Clang. Clang 7.0.0 for OS X 10.11 and higher, release build for x8664, signed package, installs into /usr/local/clang7. To be used with El Capitan builds of R 3.6.x. It is an installer version of the official LLVM released binaries only modified to use the path above. Requires Mac OS X 10.4 (Tiger) or higher for 32-bit R and Mac OS X 10.5. From Xcode 4.2, Clang is the default compiler for Mac OS X. Building Clang and Working with the Code On Unix-like Systems. If you would like to check out and build Clang, the current procedure is as follows: Get the required tools. See Getting Started with the LLVM System - Requirements.
How can I make CMake use GCC instead of Clang on Mac OS X? Mac os x /usr/bin/gcc file. Find (and kill) process locking port 3000 on Mac. Who is listening on a given TCP port on Mac OS X? Debug vs Release in CMake. Cmake installer for Mac fails to create /usr/bin symlinks.
PyInstaller comes with pre-compiled bootloaders for some platforms inthe
bootloader
folder of the distribution folder.When there is no pre-compiled bootloader forthe current platform (operating-system and word-size),the pip setup will attempt to build one.If there is no precompiled bootloader for your platform,or if you want to modify the bootloader source,you need to build the bootloader.To do this,
- Download and install Python, which is required for running waf,
- git clone or download the source (see theDownload section on the web-site),
cd
into the folder where you cloned or unpacked the source to,cdbootloader
, and- make the bootloader with:
python./wafall
, - test the build by ref:running (parts of) the test-suite<running-the-test-suite>.
This will produce the bootloader executables for your current platform(of course, for Windows these files will have the
.exe
extension):./PyInstaller/bootloader/OS_ARCH/run
,./PyInstaller/bootloader/OS_ARCH/run_d
,./PyInstaller/bootloader/OS_ARCH/runw
(OS X and Windows only), and./PyInstaller/bootloader/OS_ARCH/runw_d
(OS X and Windows only).
The bootloaders architecture defaults to the machine’s one, but can be changedusing the
--target-arch=
option – given the appropriate compiler anddevelopment files are installed. E.g. to build a 32-bit bootloader on a 64-bitmachine, run:If this reports an error, read the detailed notes that follow,then ask for technical help.
Supported platforms are
- GNU/Linux (using gcc)
- Windows (using Visual C++ or MinGW’s gcc)
- Mac OX X (using clang)
Contributed platforms are
- AIX (using gcc or xlc)
- HP-UX (using gcc or xlc)
- Solaris
For more information about cross-building please read onand mind the section about the virtual machinesprovided in the Vagrantfile.
Building for GNU/Linux¶
Development Tools¶
For building the bootloader you’ll need a development environment.You can run the following to install everything required:
- On Debian- or Ubuntu-like systems:
- On Fedora, RedHat and derivates:
- For other Distributions please consult the distributions documentation.
Now you can build the bootloader as shown above.
Alternatively you may want to use the linux64 build-guestprovided by the Vagrantfile (see below).
Building Linux Standard Base (LSB) compliant binaries (optional)¶
By default, the bootloaders on GNU/Linux are ”normal“, non-LSB binaries, whichshould be fine for all GNU/Linux distributions.
If for some reason you want to build Linux Standard Base (LSB) compliantbinaries [1], you can do so by specifying
--lsb
on the waf command line,as follows:LSB version 4.0 is required for successfully building of bootloader. Pleaserefer to
python./waf--help
for further options related to LSB building.![Clang Clang](/uploads/1/2/6/6/126674665/102612129.png)
[1] | Linux Standard Base (LSB) is a set of open standards that shouldincrease compatibility among GNU/Linux distributions. Unfortunately it isnot widely adopted and both Debian and Ubuntu dropped support for LSBin autumn 2015. Thus PyInstaller bootloader are no longer providedas LSB binary. |
Building for Mac OS X¶
On Mac OS X please install Xcode, Apple’s suite of tools for developingsoftware for Mac OS X.This will get you the clang compiler.Any version suitable for your platform should be fine.Xcode can be also installed from your Mac OS X Install DVD.
Now you can build the bootloader as shown above.
Alternatively you may want to use the darwin64 build-guestprovided by the Vagrantfile (see below).
By default, the build script targets Mac OSX 10.7, which can be overridden byexporting the MACOSX_DEPLOYMENT_TARGET environment variable.
Cross-Building for Mac OS X¶
For cross-compiling for OS X you need the Clang/LLVM compiler, thecctools (ld, lipo, …), and the OSX SDK. Clang/LLVM is a cross compiler bydefault and is available on nearly every GNU/Linux distribution, so you justneed a proper port of the cctools and the OS X SDK.
This is easy to get and needs to be done only once and the result can betransferred to you build-system. The build-system can then be a normal(somewhat current) GNU/Linux system. [2]
[2] | Please keep in mind that to avoid problems, the system you are usingfor the preparation steps should have the same architecture (andpossible the same GNU/Linux distribution version) as the build-system. |
Preparation: Get SDK and Build-tools¶
For preparing the SDK and building the cctools, we use the very helpfulscripts from the OS X Cross <https://github.com/tpoechtrager/osxcross>toolchain. If you re interested in the details, and what other features OS XCross offers, please refer to it’s homepage.
Side-note: For actually accessing the OS X disk image file (.dmg),darling-dmg is used. It allowsmounting .dmg s under GNU/Linux via FUSE.
For saving you reading OSXCross’ documentation we prepared a virtual boxdescription performing all required steps.If you are interested in the precise commands, please refer to
packages_osxcross_debianoid
, prepare_osxcross_debianiod
, andbuild_osxcross
in the Vagrantfile.Please proceed as follows:
- Download XCode 7.3.x<https://developer.apple.com/downloads/index.action?name=Xcode%207.3 andsave it to
bootloader/sdks/osx/
. You will need to register anApple ID, for which you may use a disposable e-mail-address, to searchand download the files.Please make sure that you are complying to the license of the respectivepackage. - Use the Vagrantfile to automatically build the SDK and tools:This should create the file
bootloader/sdks/osx/osxcross.tar.xz
,which will then be installed on the build-system.If for some reason this fails, try runningvagrantprovisionbuild-osxcross
. - This virtual machine is no longer used, you may now want to discard itusing
vagrantdestroybuild-osxcross
.
Building the Bootloader¶
Again, simply use the Vagrantfile to automatically build the OS X bootloaders:
This should create the bootloaders in*
./PyInstaller/bootloader/Darwin-*/
.If for some reason this fails, try running
vagrantprovisionlinux64
.- This virtual machine is no longer used, you may now want to discard itusing:
- If you are finished with the OS X bootloaders, unset TARGET again:
If you don’t want to use the build-guest provided by the Vagrant file,perform the following steps(see
build_bootloader_target_osx
in the Vagrantfile):Building for Windows¶
The pre-compiled bootloader coming with PyInstaller areself-contained static executable that imposes no restrictionson the version of Python being used.
When building the bootloader yourself, you have to carefully choosebetween three options:
- Using the Visual Studio C++ compiler.This allows creating self-contained static executables,which can be used for all versions of Python.This is why the bootloaders delivered with PyInstaller are build usingVisual Studio C++ compiler.You can use any Visual Studio version that is convenient(as long as it’s supported by the waf build-tool).
- Using the MinGW-w64 suite.This allows to create smaller, dynamically linked executables,but requires to use the samelevel of Visual Studio [3]as was used to compile Python.So this bootloader will be tied to a specific version of Python.The reason for this is, that unlike Unix-like systems, Windows doesn’tsupply a system standard C library,leaving this to the compiler.But Mingw-w64 doesn’t have a standard C library.Instead it links against msvcrt.dll, which happens to existon many Windows installations – but i not guaranteed to exist.
[3] | This description seems to be technically incorrect. I ought to dependon the C++ run-time library. If you know details, please open anissue. |
- Using cygwin and MinGW.This will create executables for cygwin, not for ‘plain’ Windows.
In all cases you may want
- to set the path to include python, e.g.
setPATH=%PATH%;c:python35
, - to peek into the Vagrantfile or
./appveyor.yml
to learn how we are building.
You can also build the bootloaders for cygwin.
Build using Visual Studio C++¶
- With our wscript file, you don’t need to run
vcvarsall.bat
to ’switch’the environment between VC++ installations and target architecture. Theactual version of C++ does not matter and the target architecture isselected by using the--target-arch=
option. - If you are not using Visual Studio for other work, installing only thestandalone C++ build-tools might be the best option as it avoids bloatingyour system with stuff you don’t need (and saves a lot if installationtime).HintWe recommendinstalling the build-tools software using thechocolatey package manager.While at a first glance it looks like overdose, this is the easiestway to install the C++ build-tools. It comes down to two lines in anadministrative powershell:
- Useful Links:
After installing the C++ build-toolyou can build the bootloader as shown above.
Build using MinGW-w64¶
Please be aware of the restrictions mentioned above.
If Visual Studio is not convenient,you can download and install the MinGW distribution from one of thefollowing locations:
- MinGW-w64 required, uses gcc 4.4 and up.
- TDM-GCC - MinGW (not used) and MinGW-w64 installers
Note: Please mind that using cygwin’s python or MinGWwhen running
./waf
willcreate executables for cygwin, not for Windows.On Windows, when using MinGW-w64, add
PATH_TO_MINGWbin
to your system PATH
. variable. Before building thebootloader run for example:Either upgrade to, or use the. You must have 1.0.8+ running on IOS58 to run the installer. You must have to use this channel. If HBC is not using IOS58, reinstall it. Install snes9x gx cover modul.
Now you can build the bootloader as shown above.If you have installed both Visual C++ and MinGW,you might need to add run
python./waf--gccall
.Build using cygwin and MinGW¶
Please be aware thatthis will create executables for cygwin, not for ‘plain’ Windows.
Use cygwin’s
setup.exe
to install python and mingw.Now you can build the bootloader as shown above.
Building for AIX¶
- By default AIX builds 32-bit executables.
- For 64-bit executables set the environment variable
OBJECT_MODE
.
If Python was built as a 64-bit executablethen the AIX utilities that work with binary files(e.g., .o, and .a) may need the flag
-X64
.Rather than provide this flag with every command,the preferred way to provide this settingis to use the environment variable OBJECT_MODE
.Depending on whether Python was build as a 32-bit or a 64-bit executableyou may need to set or unsetthe environment variable OBJECT_MODE
.To determine the size the following command can be used:
When the answer is
True
(as above) Python was build as a 32-bitexecutable.Clang-format For Mac Os X
When working with a 32-bit Python executable proceed as follows:
When working with a 64-bit Python executable proceed as follows:
Note
The correct setting of
OBJECT_MODE
is also needed when youuse PyInstaller to package your application.To build the bootloader you will need a compiler compatible (identical)with the one used to build python.
Note
Python compiled with a different version of gcc that you are usingmight not be compatible enough.GNU tools are not always binary compatible.
If you do not know which compiler that was,this command can help you determineif the compiler was gcc or an IBM compiler:
If the compiler is gcc you may need additional RPMs installedto support the GNU run-time dependencies.
When the IBM compiler is used no additional prerequisites are expected.The recommended value for
CC
with the IBM compilers is:command:xlc_r.Vagrantfile Virtual Machines¶
PyInstaller maintains a set of virtual machine description for testing and(cross-) building. For managing these boxes, we use vagrant.
All guests [4] will automatically build the bootloader when runningvagrant up GUEST orvagrant provision GUEST. They will build both 32- and 64-bit bootloaders.
[4] | Except of guest osxcross, which will build the OS X SDK and cctoolsas described in section Cross-Building for Mac OS X. |
All guests (except of darwin64), when building the bootloaders, are sharingthe PyInstaller distribution folder and will put the built executables ontothe build-host (into
./PyInstaller/bootloader/
).Update Clang Mac Os X
Most boxes requires two Vagrant plugins to be installed:
Example usage:
You can pass some parameters for configuring the Vagrantfile by settingenvironment variables, like this:
or like this:
We currently provide this guests:
linux64: | GNU/Linux (some recent version) used to build the GNU/Linuxbootloaders.
|
---|---|
darwin64: | Mac OS X ‘Yosemite’ – not actually used by the PyInstaller team,but provided for testing. This guest, when building the bootloaders, does not put thebuilt executables onto the build-host. You need to fetch themusing: This is due the fact that this machine doesn’t include theVirtualbox guest additions and thus doesn’t support sharedfolders. |
windows10: | Windows 10, used for building the Windows bootloadersusing Visual C++.
Note The Windows box uses password authentication, so insome cases you need to enter the password (which isPassw0rd!). |
build-osxcross: | GNU/Linux guest used to build the OS X SDK and cctools asdescribed in section Cross-Building for Mac OS X. |
About the App
- App name: clang-format
- App description: C/C++/Obj-C formatting tools: standalone and editor plugins
- App website: http://clang.llvm.org/docs/ClangFormat.html
Install the App
- Press
Command+Space
and type Terminal and press enter/return key. - Run in Terminal app:
ruby -e '$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)' < /dev/null 2> /dev/null
and press enter/return key.
If the screen prompts you to enter a password, please enter your Mac's user password to continue. When you type the password, it won't be displayed on screen, but the system would accept it. So just type your password and press ENTER/RETURN key. Then wait for the command to finish. - Run:
brew install clang-format
Done! You can now use
clang-format
.